



I have also pulled the legs out further, and added the other legs and began shaping them to a rather lizardy formation.
So far I am lucky enough to have not come across any problems. And even better the mesh seems to be keeping fairly low poly.
The next step is to move on to the fingers/toes, and make the head separately. I am eager to move on to the head, as i feel it is going to be the most problematic part.
No comments:
Post a Comment